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null Entertainment streaming & gaming

Entertainment streaming and gaming

Local addressable Market

  • The MENA entertainment streaming market is set to grow from USD 4.7B to 5.6B by 2021
  • 25.5% forecasted CAGR until 2021 implying the fastest growing region

Recent trends

  • Most online gamers play on mobile or PCs
  • There is also an increase in female gamers and age parity

Growth Opportunities

  • Technological improvements in the gaming experience, including VR gaming, wearables and hyper immersive game play
  • Direct-to-consumer platforms, subscription-based video on demand and e-sports are additional opportunities

Communication Channels

Call centre and customer protection
 

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